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| Part Name |
Stats |
Description |
|
Elven Model Set 11.3MB |
Same as default
model but
without medium
and low res
skins. |
This model set demonstrates how FaceGen can be used to create
faces from fantasy races, not just humans. This set was done starting
with the FaceGen default hires mesh and demonstrates how the same
accessory models (teeth, hairstyles, etc.) can be used. Install as
above.

|
Internal Model Set 4MB |
Facets: 4000
Verts: 2043 |
This is the model used internally for defining face shape and colouring,
and that you see displayed during the PhotoFit. It is a dense triangular mesh
only covering the face area.

|
Rapid Prototype Model Set 15.3MB |
Facets: 12,334 / 17,656
Verts: 6173 / 8,834 |
A watertight, triangle-only mesh for rapid prototyping. Comes with both a solid
version and a hollow version with with adjustable wall thickness. No expression
morphs are defined. Access the adjustable thickness by switching model parts to
the hollow head and adjusting the thickness under the 'morph' tab.
|
1000 Tri real-time model set 2.3MB |
Tris: 1,004
Verts: 558 |
A head mesh divided into front and back halves with different texture maps,
a full set of animation morphs, and a torso. Optimized for real-time modification
with the FaceGen SDK.

|
500 Tri real-time model set 1.8MB |
Tris: 501
Verts: 298 |
A head mesh divided into front and back halves with different texture maps.
No animation morphs. Optimized for real-time modification
with the FaceGen SDK.

|
FaceGen V2.0 Model Set 17.0MB |
Facets: 9,840 / 3,040
Verts: 9,858 / 2,865 |
The old default model set for Modeller 2.0.
A high and medium resolution head model with separate eye models, both quite dense.
A single texture map for the head (except the eyes) with inner lips and eyeliner
areas mapped separately, UV layout exaggerating the face
area. Hemispherical eyes (or somewhat hemispherical depending on the face shape)
for easier eye motion. Includes 31 animation morphs.
Install as above but DOUBLE-CLICK ON SETUP.BAT IN THE DIRECTORY 'csamV20'
AFTER UNZIPPING.

|
Aqua Model Set 6.5MB |
Facets: 1,008
Verts: 884 |
A head mesh divided into front and back halves with different texture maps,
and separate eye and teeth models. The back half comes in bald and hair-textured
versions.
There are no animation morphs available for it.

|
Icarus Model Set 9.1MB |
Facets: 1142
Verts: 1118 |
A head model with textured teeth, tongue & sock and animation morphs.
Separate models for each spherical-like eye. All share a single texture map.
Because of the large texture map (1024x1024 with detail), this model
updates very slowly in Modeller - only use with a fast computer with
lots of RAM.
Install as above but DOUBLE-CLICK ON SETUP.BAT IN THE DIRECTORY 'csamIcarus'
AFTER UNZIPPING.

|