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| Face3 (Sam3Coord const &c) |
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| Face3 (Sam3Coord const &c, Bytes const &d) |
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| Face3 (String8 const &filename_fg) |
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void | load (String8 const &filename_fg) |
| Load face from .FG file:
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void | save (String8 const &filename_fg) const |
| Save face to .FG file:
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void | getDetail (ImgRgba8 &img) const |
| Decode the JPEG detail texture into FG image format:
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bool | operator== (const Face3 &rhs) const |
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Sam3Coord | coord |
| Coordinate of this face in 'face space'.
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Bytes | detail |
| JPEG-encoded detail modulation in internal UV layout.
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Definition at line 87 of file Fg3Face.hpp.
The documentation for this struct was generated from the following file: